It was the standard FOW Fighting Withdraw mission that works well with late 1918 after Amien. The Germans were mainly fighting a delaying action to keep the Allies off German soil until the Armistice. Jan took the British Bicycle Infantry Company and I had a regular German Line force. The British had two cycle platoons, one lorry mounted infantry platoon, one cavalry troop, a full RHA battery and a 17th Battalion A/C section. The Germans had three full infantry platoons, on HMG section, one Light mortar battery with the new lMW n.A. and a 37mm ATG, and a full 7.7cm battery with an AA MG team.

Set-up was straight out of the rule book with the three objectives.






The final positions at the start of turn six and the LGS telling us to pack up our toys and go home. The British concede.
The situation on the left is clear.
It was a good game even if er did not get to completely finish. The RFC only showed once and did not do anything. The A/Cs provided great support to the infantry trying to take the villa but with literally no artillery the British had an uphill battle. In WWI the artillery was the king of the battlefield and it proved itself today.
4 comments:
Sounds like a fun game, and looks great. Pesky artillery...
Yours
Scott Pasha
Thanks! It was a lot of fun and I am hoping to game it again but playing the British.
Great Blog just found it always enjoy those concentrating on WW1, I'm painting WW1 28mm 1914 Belgians but also considering Belgians in 15mm by Peter Pig I have a few Brits and they're nice figures. Collect a Wings of war plane monthly, mostly 1/72nd aero modeller just getting into W of W game
Nice write up. Feel free to post your blog updates on www.tabletopreview.com, I have a special blog section to post it in.
Regards
David Jones
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